pub struct Session { /* private fields */ }
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An encrypted and authenticated RPC session.

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impl Session

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pub async fn process_data<W: Write>( &mut self, data: Vec<u8>, writer: W ) -> Result<Option<Message>>

Process incoming data.

In case the session is in transport mode the returned result will contained a parsed message. The writer will be used in case any protocol replies need to be generated.

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pub fn write_message<W: Write>(&mut self, msg: Message, writer: W) -> Result<()>

Write message to session.

The writer will be used for protocol message output which should be transmitted to the remote session counterpart.

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pub fn close(&mut self)

Mark the session as closed.

After the session is closed it can no longer be used to transmit or receive messages and any such use will result in an error.

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pub fn session_info(&self) -> Option<Arc<SessionInfo>>

Session information.

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pub fn is_connected(&self) -> bool

Whether the session handshake has completed and the session is in transport mode.

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pub fn is_connected_to(&self, nodes: &Vec<PublicKey>) -> bool

Whether the session is connected to one of the given nodes.

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pub fn is_closed(&self) -> bool

Whether the session is in closed state.

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pub fn get_node(&self) -> Result<PublicKey>

Return remote node identifier.

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pub fn set_remote_node(&mut self, node: PublicKey) -> Result<()>

Set the remote node identifier.

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